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OnlineEnvironment=Height Decay

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on October 2, 2006 at 11:05:55 pm
 

Group 4 --//OnlineEnvironment=Height+Decay

 

 

Team 4:

• Krishna Patel -- 200112494

• Todd Baylis -- 200111805

• Woojin Cho -- 200119471

• Ricky Cheung -- 200122241

 

Mission

• Contextualize emergence and complexity in a self-organizing system and choose an online environment

• Propose a method to combat the emerging patterns (height and decay) of online communities

• From analysis of the life cycles of online communities, we will propose a level of order vs. disorder that is analogous to the "edge of chaos" (Taylor, M., 2001).

 

Project:

• Self-adaptive online community that emerges from clustering/coping

• An example would be a karma system in which ratings procure based on relevant interaction and content

• The individual social groups would be self-regulating but members of higher karma would have a higher admin status

• Success depends on the balance between order and chaos, implementing the chaos theory

• Leave structure deliberately open-ended to allow complexity to emerge and the system to adapt as a self-organized environment

• Fads lose their uniqueness and sustainability, but through emergence, and a bottom-up view, we will create a mock-up (interface) that will attempt to break this pattern.

 

References:

 

Taylor, M. (2001). The Moment of Complexity: Emerging Network Culture. Retrieved September 19, 2006 from

http://www.press.uchicago.edu/Misc/Chicago/791173.html

 

 

 

IAT 401 TA, Vicki Moulder, Comments 09/28/06


 

Maybe take a look at Will Wright & Clay Shirky's work?

 

 

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